Underworld’s new release! Check out Underworld 2.3.0b – available via Docker & GitHub.
Check out Underworlds’s blog for change details.
http://www.underworldcode.org/posts/StableRelease
https://hub.docker.com/r/underworldcode/underworld2/
https://github.com/underworldcode/underworld2
- Improved swarm reload times for parallel simulations.
- Efficiency improvements for large proc count (>128) parallel simulations.
- Faster algorithms for swarms with deformed mesh.
- Many updates to visualisation routines.
- Compressible Stokes general improvements.
- New example models and analytic tests.
- Addressed numerous memory leaks (some minor ones still exist).
- Improved error handling, documentation & testing.
New features:
- User provided pre-solve callback function.
- Updated or new vis objects: Isosurfaces, contours, discrete colourmap.
API Changes:
- Neumann condition change in user provided stress function.